Introduction
In this unit of work I will be acting as a trainee animator that has been asked to produce an animation for a health and fitness company. My target for this animation assignment is to promote healthy living and to aim this at teenagers and younger people.
P1 Explain the different types of animation.
In this essay I'm going to be including these different types of animation by describing what they do and how they have been used in the past and how they are being used in the modern day.
• Flip Book
• Cell
Animation
• Stop Motion
• Cut out
• Rotoscoping
• Skeletal
Animation
• Flash
Animation
• CGI
Flip Book
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhg5sdRBcP-JdOFrcII-qbyNKCoEzXeVDsqVqqA9RfTmn5TS116GC0nUSDqyJD1AHYE5igGEVVD8YNEpLPEwlNpq2a0-TGIetCxBgJycs_sMhtoQRMr-JGHmj6-21X6-7frhDKgC3piVj8/s200/flipbook2.jpg)
Cell Animation
Cut Out
Rotoscoping
Rotoscoping is an animation technique in which animators trace over footage, frame by frame, for use in live-action and animated films. Originally, recorded live-action film images were projected onto a frosted glass panel and re-drawn by an animator. This projection equipment is called a rotoscope, although this device was eventually replaced by computers.
Skeletal Animation
Skeletal animation is a technique in computer animation in which a character is represented in two parts: a surface representation used to draw the character
Flash Animation
A Flash animation is an animated video that is created by Adobe Flash or a similar animation software. The video is usually distributed in the swf file format. They are often distributed on the Internet.
CGI
Computer-generated imagery is using computer graphics in movies. These images are used for special effects, simulation, and commercials, amongst others. Sometimes the technology is used to produce a static background, which is then merged into the image; at other times it is used to produce animations in 2D or 3D.
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